Curtin staff creates a new concept on eLearning with an online Conference
Posted by The Chriso on 2nd May and posted in Online Conference
Department of Internet Studies, Curtin University of Technology along with Online University Australia has developed an successful learning tool for students that study online. Student have been researching many aspects of internet communications and prepared conference papers made available for their public peers to comment on. The conference is been held online from the 26th of April 2010 until the 16th of May 2010.
The student are at varying degrees of their learning. The subject unit is a level 2 undergraduate, net204 and net504.
The learning for the students was first in researching their subject under 4 streams.
These are:
- Stream 1: Early Virtual Communities
- Stream 2: Communities and Web 2.0
- Stream 3: Social Networks
- Stream 4: Identity in Communities and Networks
The student then prepared conference papers to submit to the conference. With reviews of the draft papers the Tutors where able to guide the student on how to make their paper ready for publication.
The public are then invited to review the papers and make comment. To date there are over 97 papers posted to the conference. Students then required to participate in the conference by first organising the promotion. This was done on a private site using the ning.com platform where students had array of communication tools to aid the preparations. Online chat meeting where held that developed outcomes such as promotional Youtube Videos, Twitter hash tag #netconf2010, Facebook event, Facebook Groups.
Student are then encouraged to comment on each others paper that will later be assessed for participation marks making up 30% of the students total mark.
The conference has had many visitors in the first week.
As this is a first for Net Studies at Curtin, the success will certainly take it into the future.
Here are a list of the papers published
Early Virtual Communities
A Dichotomy of Trust in Virtual Communities
Communities and Web 2.0
This stream focuses on contemporary issues and specifically the way communities and social networks have embraced and adapted to Web 2.0.
Papers:
Social Media and Globalisation
New Perspectives in 140 Characters or Less
Fashion Bloggers and their rise to the front row
Social Capital, Relationships and Culture on the Internet: Embrace the revolution
‘You Didn’t Get This From Me’: Culture, Community & Cooperation on Bittorrent
Second Life: Helping You to be Virtually Unfaithful Since 2003
Participation in forms of community Shapes The Web 2.0
Bullying 2.0: The Rise of Cyberbullying
The use of Web 2.0 technology for professional development in Australian Information Associations
Destroying community in MMORPGs: How groups are undermined
The Power of Participation: How Dr. Horrible Succeeded and Facebook Beacon Failed
Apple’s internet: My iPhone is killing the internet
Addictive Web 2.0 Features: Losing Contact From Physical World
Social Networks
This stream focuses more directly on online social networks. It explores both specific social networking sites and services, as well as issues that reach across and between different networks.
Papers:
But My Post Was Private! Why We Can’t Assume Privacy on Social Network Sites
How many “friends” do you have?
Social networking towards better communication in the workplace
Socially Isolated in an Electronic Cottage
How Social Networking sites are used by business
Exposing the inherent privacy design flaws in Facebook
Social Network sites have transformed the way we communicate and socialize in a positive way
Social networking sites have taken certain stances to support stalking
The Failings of Social Networking
Pointing the finger at Facebook and MySpace – are the platforms of these sites to blame?
Short Life of a Social Network Sites
Is Social Networking Addictive?
Revelation of Social Network and Privacy Implications
Social Networking websites are slowly turning into social marketing websites
The Popularity of Microblogging
The Rise and Rise of Social Networking, Could Facebook be making us Less Social?
Is it fact, fiction or fantasy? Check under the bonnet before risking a Wikipedia citation!
Teenage Cyber-Bullying and Facebook – Reducing the Risks
Social Networks: Growth, Isolation and Sucking the Time Away From Us
Social networking and the Mobile Internet; picking the pockets of the poor
Libraries and the need to get onboard with Social Networking
Social Networks Are Effective Marketing Tools
Social networking has many benefits but it is also prone to abuses that make it look like a curse
Friends Are Foe: The Risks of Social Networking
Social Networking sites have transformed the political landscape
A Virtual Collision: When your private and professional worlds clash
A Social Society: The Positive Effects of Communicating through Social Networking Sites
Facebook is to socialising what masturbation is to sex
Social networking sites are an effective medium for political campaigning and mobilisation
Facebook and the demise of individual privacy – a flawed assumption or serial disregard?
Commodifying Community: How contributing to Facebook is selling our soul and why we don’t care
The Danger Of Social Networking
Facebook: Taking the ’social’ out of networking
The Future Net-oree: The Scouting Convergence to Online Collaborations and Networks
Facebook’s aggregated news feed has changed the way people communicate
Location based social networks create greater social equity and stronger face to face relationships
Size is Important: Is there an optimal size for online communities?
Identity in Communities and Networks
This stream focuses on the complex place of identity in communities and social networks.
Papers:
Deception and Authenticity. How false and misleading profiles are impacting online dating
The Violent Self: Anger, intimidation and aggression during gameplay in Online Violent Video Games
Me, My Self, My Character, and I: Role-playing Identities in Ludic Space
Turned off: the impact of the mobile internet on strong ties
The reconstruction of Self: Virtual communities and the need for many me’s
Audition: Do you love me or my virtual body? – capability of reconstructing players identities
Social Networking websites are slowly turning into social marketing websites
Cut and Paste Identities: Creating our own Realities Online
Social Networking Sites = Identity Management Tools
Death and User Generated Content
Perceptions of Identity in Social Networking: Controlling your online presence
I exist, therefore I’m real – The Reality of Online Self
What happens to your online self when you die?
The importance of online identity and the dangers of it
Multifaceted identities: Personal growth in playing with more than one character
Business Identity In Social Networks
The transition of online identity: from swapping gender to digital shadow
From One to Many – Virtual Reinvention of Identity
Identity and Privacy Concerns in Teenagers’ Online Social Network
Disembodiment and Re-embodiment of Identity in Multi-Player Dungeons and Online Role Playing Games
Meet me online – It’s good for us
Everything to everyone: identity in online social networks
How the Internet affects our Definition of who we are
Virtual is Real: The Relationship between Online and Offline Identity
Flamers have motives, too: why people flame and who they are really targeting
The Benefits of Gender Swapping Online
Look at me not my chair: unmasking ability and identity online
Online Identity: The Mask with Many Faces
Identity Deception and Redemption: An Overview
Working Through Personal Identity Issues Using Virtual Communities and Networks
Computer Hackers in Virtual Community Forums: Identity Shaping and Dominating Other Hackers





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